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Edge computing is transforming the way data is being handled, processed, and delivered from millions of devices around the world. The explosive growth of internet-connected devices—the IoT—along with new applications that require real-time computing power, continues to drive edge-computing systems.
Faster networking technologies, such as 5G wireless, are allowing for edge computing systems to accelerate the creation or support of real-time applications, such as video processing and analytics, self-driving cars, artificial intelligence and robotics, to name a few.
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While early goals of edge computing were to address the costs of bandwidth for data traveling long distances because of the growth of IoT-generated data, the rise of real-time applications that need processing at the edge is driving the technology ahead.
What is edge computing?
Gartner defines edge computing as “a part of a distributed computing topology in which information processing is located close to the edge—where things and people produce or consume that information.”
At its basic level, edge computing brings computation and data storage closer to the devices where it’s being gathered, rather than relying on a central location that can be thousands of miles away. This is done so that data, especially real-time data, does not suffer latency issues that can affect an application’s performance. In addition, companies can save money by having the processing done locally, reducing the amount of data that needs to be processed in a centralized or cloud-based location.
Edge computing was developed due to the exponential growth of IoT devices, which connect to the internet for either receiving information from the cloud or delivering data back to the cloud. And many IoT devices generate enormous amounts of data during the course of their operations.
Think about devices that monitor manufacturing equipment on a factory floor or an internet-connected video camera that sends live footage from a remote office. While a single device producing data can transmit it across a network quite easily, problems arise when the number of devices transmitting data at the same time grows. Instead of one video camera transmitting live footage, multiply that by hundreds or thousands of devices. Not only will quality suffer due to latency, but the costs in bandwidth can be tremendous.
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