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Sagot :
Answer:
Understanding Sprites and Blocks in Scratch:
1. Sprites:
• Sprites are the actors in your Scratch project. Each sprite can have its own set of scripts, costumes, and sounds.
• You can create, edit, and manage sprites in the Sprites Pane, which is located at the bottom of the Scratch interface.
2. Blocks:
• Blocks are the individual pieces of code that define actions for the sprites. These blocks are categorized into different types, such as motion, looks, sound, events, control, sensing, operators, and variables.
• Blocks are visually connected in a stack to create scripts that control the sprite’s behavior.
Scripting Area:
• Scripting Area: This is the central area where you create and arrange blocks to form scripts. Each sprite has its own scripting area, and you can switch between sprites to write different scripts for each one.
Running the Blocks:
1. Selecting a Sprite:
Click on a sprite in the Sprites Pane to select it. The scripting area will change to show the scripts associated with the selected sprite.
2. Creating Scripts:
Drag blocks from the Block Palette (located on the left side of the Scratch interface) into the scripting area and snap them together to form a script.
3. Running Scripts:
Scripts can be triggered by different events, such as clicking the green flag, pressing a specific key, or clicking on the sprite itself.
When the specified event occurs, the sprite will run the blocks in the script, causing it to perform the defined actions.
Example:
Here’s how you might create a simple script for a sprite:
1. Add a Sprite:
• Choose a sprite from the library or draw your own.
2. Create a Script:
• Drag a when green flag clicked block to the scripting area.
• Connect a move 10 steps block underneath it.
• Add a say 'Hello!' block to make the sprite speak.
when green flag clicked
move 10 steps
say 'Hello!'
3. Run the Script:
Click the green flag at the top of the Scratch interface. The sprite will move 10 steps and then display the message "Hello!".
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